Doing PAXY Things: Swedish 3rd-Grade Students' Feelings and Attitudes towards Participation in the PAX Good Behavior Game

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Bibliographic Details
Title: Doing PAXY Things: Swedish 3rd-Grade Students' Feelings and Attitudes towards Participation in the PAX Good Behavior Game
Language: English
Authors: Emma Hübinette, Stina Udén, Gustav Nilsson (ORCID 0000-0003-4606-1661), Elinor Schad (ORCID 0000-0001-7482-5329)
Source: European Journal of Psychology and Educational Research. 2024 7(3):143-157.
Availability: Eurasian Society of Educational Research. 7321 Parkway Drive South, Hanover, MD 21076. e-mail: publisher@ejper.com; Web site: https://www.ejper.com/
Peer Reviewed: Y
Page Count: 15
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Education Level: Early Childhood Education
Elementary Education
Grade 3
Primary Education
Descriptors: Foreign Countries, Grade 3, Elementary School Students, Student Attitudes, Psychological Patterns, Educational Games, Learner Engagement, Intervention, Self Management, Social Behavior, Behavior Problems, Behavior Modification
Geographic Terms: Sweden
ISSN: 2589-949X
Abstract: The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students' perspectives on the intervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards PAX-GBG. Thematic analysis revealed five themes: 'enjoying our PAX-classroom', 'I can do this', 'it's tough (sometimes)', 'making sense', and 'grease for the wheels'. Survey results showed mostly positive feelings towards PAXGBG activities. Overall, the participants displayed positive attitudes towards PAX-GBG, indicating its appreciation and suitability for students. Moreover, many found the intervention effective in fostering appropriate behaviors and deterring inappropriate ones, consistent with previous quantitative studies.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1439910
Database: ERIC
Description
Abstract:The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students' perspectives on the intervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards PAX-GBG. Thematic analysis revealed five themes: 'enjoying our PAX-classroom', 'I can do this', 'it's tough (sometimes)', 'making sense', and 'grease for the wheels'. Survey results showed mostly positive feelings towards PAXGBG activities. Overall, the participants displayed positive attitudes towards PAX-GBG, indicating its appreciation and suitability for students. Moreover, many found the intervention effective in fostering appropriate behaviors and deterring inappropriate ones, consistent with previous quantitative studies.
ISSN:2589-949X