Enhancing Language Education with AI: The Role of Games and Role Plays
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| Title: | Enhancing Language Education with AI: The Role of Games and Role Plays |
|---|---|
| Language: | English |
| Authors: | Taoues Hadour Myers |
| Source: | NECTFL Review. 2025 (94):91-106. |
| Availability: | Northeast Conference on the Teaching of Foreign Languages. 2400 Main Street, Buffalo, NY 14214. e-mail: info@nectfl.org; Web site: https://www.nectfl.org |
| Peer Reviewed: | Y |
| Page Count: | 16 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Role Playing, Educational Games, Teaching Methods, Second Language Learning, Second Language Instruction, Artificial Intelligence, Computer Software, Instructional Innovation, Technology Integration, Student Attitudes, French, Student Improvement, Communicative Competence (Languages), Language Enrollment, Declining Enrollment, Anxiety, Student Participation, Classroom Communication, Outcomes of Education, Learner Engagement, College Students |
| ISSN: | 2164-5965 |
| Abstract: | Learning a world language offers many benefits, including positive impacts on cognitive development, memory skills, and problem-solving abilities. However, enrollments in language programs, including French, are declining in American universities. Due to the high cost of college, students and parents may not see French as a lucrative field of study. Despite this, French remains a widely spoken and valuable language, spoken by over 300 million people across five continents and serving as an official language in many international organizations. In order to make French language education more appealing and relevant, innovative teaching methods, such as the use of technology and interactive platforms such as ChatGPT, can be used. In this study, six AI-generated role plays were implemented in an advanced French conversation class, and student feedback on their experiences was collected. The results showed high student satisfaction, with students enjoying the fun and interactive nature of the activities. Students also reported an improvement in their conversational skills. However, some issues such as anxiety and unequal participation were noted, indicating areas for improvement. Students suggested increasing the frequency of interactive sessions and involving teachers more in activities to further improve learning outcomes. While games and role plays are effective, careful planning and continuous adaptation are necessary to optimize their impact. AI has the potential to significantly influence the future of teaching and learning, transforming education positively for both teachers and students. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1469623 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1469623 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Enhancing Language Education with AI: The Role of Games and Role Plays – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Taoues+Hadour+Myers%22">Taoues Hadour Myers</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22NECTFL+Review%22"><i>NECTFL Review</i></searchLink>. 2025 (94):91-106. – Name: Avail Label: Availability Group: Avail Data: Northeast Conference on the Teaching of Foreign Languages. 2400 Main Street, Buffalo, NY 14214. e-mail: info@nectfl.org; Web site: https://www.nectfl.org – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 16 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Role+Playing%22">Role Playing</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Second+Language+Learning%22">Second Language Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Second+Language+Instruction%22">Second Language Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Artificial+Intelligence%22">Artificial Intelligence</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Software%22">Computer Software</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Innovation%22">Instructional Innovation</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Integration%22">Technology Integration</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22French%22">French</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Improvement%22">Student Improvement</searchLink><br /><searchLink fieldCode="DE" term="%22Communicative+Competence+%28Languages%29%22">Communicative Competence (Languages)</searchLink><br /><searchLink fieldCode="DE" term="%22Language+Enrollment%22">Language Enrollment</searchLink><br /><searchLink fieldCode="DE" term="%22Declining+Enrollment%22">Declining Enrollment</searchLink><br /><searchLink fieldCode="DE" term="%22Anxiety%22">Anxiety</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Participation%22">Student Participation</searchLink><br /><searchLink fieldCode="DE" term="%22Classroom+Communication%22">Classroom Communication</searchLink><br /><searchLink fieldCode="DE" term="%22Outcomes+of+Education%22">Outcomes of Education</searchLink><br /><searchLink fieldCode="DE" term="%22Learner+Engagement%22">Learner Engagement</searchLink><br /><searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2164-5965 – Name: Abstract Label: Abstract Group: Ab Data: Learning a world language offers many benefits, including positive impacts on cognitive development, memory skills, and problem-solving abilities. However, enrollments in language programs, including French, are declining in American universities. Due to the high cost of college, students and parents may not see French as a lucrative field of study. Despite this, French remains a widely spoken and valuable language, spoken by over 300 million people across five continents and serving as an official language in many international organizations. In order to make French language education more appealing and relevant, innovative teaching methods, such as the use of technology and interactive platforms such as ChatGPT, can be used. In this study, six AI-generated role plays were implemented in an advanced French conversation class, and student feedback on their experiences was collected. The results showed high student satisfaction, with students enjoying the fun and interactive nature of the activities. Students also reported an improvement in their conversational skills. However, some issues such as anxiety and unequal participation were noted, indicating areas for improvement. Students suggested increasing the frequency of interactive sessions and involving teachers more in activities to further improve learning outcomes. While games and role plays are effective, careful planning and continuous adaptation are necessary to optimize their impact. AI has the potential to significantly influence the future of teaching and learning, transforming education positively for both teachers and students. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1469623 |
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| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 16 StartPage: 91 Subjects: – SubjectFull: Role Playing Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Second Language Learning Type: general – SubjectFull: Second Language Instruction Type: general – SubjectFull: Artificial Intelligence Type: general – SubjectFull: Computer Software Type: general – SubjectFull: Instructional Innovation Type: general – SubjectFull: Technology Integration Type: general – SubjectFull: Student Attitudes Type: general – SubjectFull: French Type: general – SubjectFull: Student Improvement Type: general – SubjectFull: Communicative Competence (Languages) Type: general – SubjectFull: Language Enrollment Type: general – SubjectFull: Declining Enrollment Type: general – SubjectFull: Anxiety Type: general – SubjectFull: Student Participation Type: general – SubjectFull: Classroom Communication Type: general – SubjectFull: Outcomes of Education Type: general – SubjectFull: Learner Engagement Type: general – SubjectFull: College Students Type: general Titles: – TitleFull: Enhancing Language Education with AI: The Role of Games and Role Plays Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Taoues Hadour Myers IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 2164-5965 Numbering: – Type: issue Value: 94 Titles: – TitleFull: NECTFL Review Type: main |
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