GeoGebra Augmented Reality: An Innovation in Improving Students' Mathematical Problem-Solving Skills

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Bibliographic Details
Title: GeoGebra Augmented Reality: An Innovation in Improving Students' Mathematical Problem-Solving Skills
Language: English
Authors: Meria Ultra Gusteti (ORCID 0009-0009-7639-3430), Widdya Rahmalina (ORCID 0009-0009-3815-8229), Suci Wulandari (ORCID 0000-0002-7810-100X), Khairul Azmi (ORCID 0009-0009-6304-5840), Asrina Mulyati (ORCID 0009-0009-5743-7290), Rahmatul Hayati (ORCID 0000-0002-4940-5194), Rana Gustina (ORCID 0009-0001-6313-3244), Vifit Nor Cahyati (ORCID 0009-0003-9164-2139)
Source: International Journal of Education in Mathematics, Science and Technology. 2025 13(3):584-596.
Availability: International Journal of Education in Mathematics, Science and Technology. Necmettin Erbakan University, Ahmet Kelesoglu Education Faculty, Meram, Konya, 42090, Turkey. e-mail: ijermst@gmail.com; Web site: https://www.ijemst.net/index.php/ijemst/index
Peer Reviewed: Y
Page Count: 14
Publication Date: 2025
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Computer Software, Computer Simulation, Mathematics Instruction, Problem Solving, Private Colleges, Teaching Methods, Comparative Analysis, Student Improvement, Instructional Effectiveness, Foreign Countries, Undergraduate Students, Geometry
Geographic Terms: Indonesia
ISSN: 2147-611X
Abstract: This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32 students selected using random sampling techniques (17 students in the experimental group and 15 students in the control group). The study was conducted for 5 weeks with a duration of 2.5 hours per week. Data were collected through mathematical problem-solving tests and analyzed using normality tests (Kolmogorov-Smirnov and Shapiro-Wilk), homogeneity tests (Levene's Test), and independent t-tests after meeting the prerequisites of parametric analysis. The results showed that there was a significant difference between the experimental group using GeoGebra Augmented Reality and the control group using conventional methods (t = 3.790, p < 0.05, Cohen's d = 1.02), with the experimental group experiencing a significant improvement in mathematical problem-solving ability. These results indicate that the application of Augmented Reality technology in mathematics learning can be an effective innovation in improving students' problem-solving skills.
Abstractor: As Provided
Entry Date: 2025
Accession Number: EJ1475394
Database: ERIC
Description
Abstract:This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32 students selected using random sampling techniques (17 students in the experimental group and 15 students in the control group). The study was conducted for 5 weeks with a duration of 2.5 hours per week. Data were collected through mathematical problem-solving tests and analyzed using normality tests (Kolmogorov-Smirnov and Shapiro-Wilk), homogeneity tests (Levene's Test), and independent t-tests after meeting the prerequisites of parametric analysis. The results showed that there was a significant difference between the experimental group using GeoGebra Augmented Reality and the control group using conventional methods (t = 3.790, p < 0.05, Cohen's d = 1.02), with the experimental group experiencing a significant improvement in mathematical problem-solving ability. These results indicate that the application of Augmented Reality technology in mathematics learning can be an effective innovation in improving students' problem-solving skills.
ISSN:2147-611X