Meaning Generation in the Interplay between Problem Solving and Posing in a Constructionist Environment
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| Title: | Meaning Generation in the Interplay between Problem Solving and Posing in a Constructionist Environment |
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| Language: | English |
| Authors: | Ioannis Papadopoulos (ORCID |
| Source: | Computers in the Schools. 2025 42(3):233-256. |
| Availability: | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
| Peer Reviewed: | Y |
| Page Count: | 24 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Grade 10 High Schools Secondary Education |
| Descriptors: | Problem Solving, Concept Formation, Comprehension, Grade 10, High School Students, Constructivism (Learning), Mathematics Education, Mathematics Skills, Mathematics Achievement, Computer Software, Troubleshooting |
| DOI: | 10.1080/07380569.2024.2412300 |
| ISSN: | 0738-0569 1528-7033 |
| Abstract: | In this paper the potentiality of meaning generation in a constructionist environment through an interplay between problem solving and problem posing is examined. The meaning-making process is examined by following how a Grade-10 student is engaged in an iterative cycle of reformulating and solving the initial problem within a Logo-based microworld. The findings show that the contribution of this iterative cycle is in favor of the generation of mathematical meaning. The shift from reformulating to solving and vice versa supported the student to initially use his mathematical knowledge for achieving certain goals, then to discriminate and use parts of his Logo program through generalizing and debugging efforts to achieve new purposes. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1489575 |
| Database: | ERIC |
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| Abstract: | In this paper the potentiality of meaning generation in a constructionist environment through an interplay between problem solving and problem posing is examined. The meaning-making process is examined by following how a Grade-10 student is engaged in an iterative cycle of reformulating and solving the initial problem within a Logo-based microworld. The findings show that the contribution of this iterative cycle is in favor of the generation of mathematical meaning. The shift from reformulating to solving and vice versa supported the student to initially use his mathematical knowledge for achieving certain goals, then to discriminate and use parts of his Logo program through generalizing and debugging efforts to achieve new purposes. |
|---|---|
| ISSN: | 0738-0569 1528-7033 |
| DOI: | 10.1080/07380569.2024.2412300 |