Effects of Design Thinking STEAM Instruction on AI Learning and Creativity

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Bibliographic Details
Title: Effects of Design Thinking STEAM Instruction on AI Learning and Creativity
Language: English
Authors: Ming-Yu Lin, Yu-Shan Chang (ORCID 0000-0002-5594-6528)
Source: International Journal of Technology and Design Education. 2025 35(5):2025-2047.
Availability: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed: Y
Page Count: 23
Publication Date: 2025
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: STEM Education, Art Education, Design, Thinking Skills, Artificial Intelligence, Teaching Methods, Creativity, College Students, Teacher Education Programs, Public Colleges, Technology Uses in Education, Student Attitudes
DOI: 10.1007/s10798-025-09977-y
ISSN: 0957-7572
1573-1804
Abstract: This study investigated the effects of design thinking STEAM (DT-STEAM) education on artificial intelligence (AI) learning and creativity. A total of 59 university students enrolled in two courses as part of a teacher education program at a public university were recruited. A nonequivalent group pretest and posttest design was used to perform a teaching experiment. The main conclusions of the study were as follows: DT-STEAM instruction improved the breadth and depth of understanding of the AI concept, particularly in terms of relational connections, hierarchies, and cross-connections; DT-STEAM instruction had a positive effect on attitude toward AI, particularly the AI process; and DT-STEAM had a positive effect on AI design creativity in terms of elaboration, usability, values and, in particular, novelty.
Abstractor: As Provided
Entry Date: 2026
Accession Number: EJ1493015
Database: ERIC
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Description
Abstract:This study investigated the effects of design thinking STEAM (DT-STEAM) education on artificial intelligence (AI) learning and creativity. A total of 59 university students enrolled in two courses as part of a teacher education program at a public university were recruited. A nonequivalent group pretest and posttest design was used to perform a teaching experiment. The main conclusions of the study were as follows: DT-STEAM instruction improved the breadth and depth of understanding of the AI concept, particularly in terms of relational connections, hierarchies, and cross-connections; DT-STEAM instruction had a positive effect on attitude toward AI, particularly the AI process; and DT-STEAM had a positive effect on AI design creativity in terms of elaboration, usability, values and, in particular, novelty.
ISSN:0957-7572
1573-1804
DOI:10.1007/s10798-025-09977-y