Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking
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| Title: | Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking |
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| Language: | English |
| Authors: | Sasinan Kanharin, Kanitta Hinon, Panita Wannapiroon |
| Source: | Higher Education Studies. 2026 16(1):383-394. |
| Availability: | Canadian Center of Science and Education. 1595 Sixteenth Ave Suite 301, Richmond Hill, Ontario, L4B 3N9 Canada. Tel: 416-642-2606; Fax: 416-642-2608; e-mail: hes@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/hes |
| Peer Reviewed: | Y |
| Page Count: | 12 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Descriptors: | Independent Study, Time Factors (Learning), Electronic Learning, Computer Simulation, Models, Creative Thinking, Computation, Thinking Skills, Instructional Design, Expertise, Virtual Classrooms, Technology Uses in Education, Foreign Countries |
| Geographic Terms: | Thailand |
| ISSN: | 1925-4741 1925-475X |
| Abstract: | This study proposes the Micro Self-Directed Learning through the Immersive Virtual Environments model, designed to strengthen learners' computational and creative thinking--two essential competencies in the 21st century. The model integrates three core components: self-directed learning processes, micro-learning sequences, and immersive virtual environments that enable learners to interact with digital spaces and peers through avatars. The purpose of this research was to develop Micro Self-Directed Learning through the Immersive Virtual Environments model as a conceptual and practical framework for enhancing computational and creative thinking. The model was evaluated by experts from various institutions with professional experience in instructional design and learning system development. The findings reveal that the overall appropriateness of the model is rated at the highest level. The results confirm that the proposed model can serve as a guideline for developing immersive micro self-directed learning systems aimed at strengthening computational and creative thinking among learners. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1505507 |
| Database: | ERIC |
| Abstract: | This study proposes the Micro Self-Directed Learning through the Immersive Virtual Environments model, designed to strengthen learners' computational and creative thinking--two essential competencies in the 21st century. The model integrates three core components: self-directed learning processes, micro-learning sequences, and immersive virtual environments that enable learners to interact with digital spaces and peers through avatars. The purpose of this research was to develop Micro Self-Directed Learning through the Immersive Virtual Environments model as a conceptual and practical framework for enhancing computational and creative thinking. The model was evaluated by experts from various institutions with professional experience in instructional design and learning system development. The findings reveal that the overall appropriateness of the model is rated at the highest level. The results confirm that the proposed model can serve as a guideline for developing immersive micro self-directed learning systems aimed at strengthening computational and creative thinking among learners. |
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| ISSN: | 1925-4741 1925-475X |