Transient motivation? A mixed-methods study of gamification in agile requirements change management.
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| Title: | Transient motivation? A mixed-methods study of gamification in agile requirements change management. |
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| Authors: | Rusdianto DS; Interdisciplinary School of Management and Technology, Institut Teknologi Sepuluh Nopember, Surabaya, East Java, Indonesia; Department of Informatics Engineering, Brawijaya University, Malang, East Java, Indonesia. Electronic address: denny.sagita@ub.ac.id., Yuhana UL; Department of Informatics, Institut Teknologi Sepuluh Nopember, Surabaya, East Java, Indonesia. Electronic address: yuhana@its.ac.id., Fabroyir H; Department of Informatics, Institut Teknologi Sepuluh Nopember, Surabaya, East Java, Indonesia. Electronic address: hadziq@its.ac.id., Riefard R; Department of Informatics, Institut Teknologi Sepuluh Nopember, Surabaya, East Java, Indonesia. Electronic address: 6025231001@student.its.ac.id. |
| Source: | Acta psychologica [Acta Psychol (Amst)] 2026 May; Vol. 265, pp. 106639. Date of Electronic Publication: 2026 Mar 12. |
| Publication Type: | Journal Article |
| Journal Info: | Publisher: North Holland Publishing Country of Publication: Netherlands NLM ID: 0370366 Publication Model: Print-Electronic Cited Medium: Internet ISSN: 1873-6297 (Electronic) Linking ISSN: 00016918 NLM ISO Abbreviation: Acta Psychol (Amst) Subsets: MEDLINE |
| Database: | MEDLINE Ultimate |
| ISSN: | 1873-6297 |
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| DOI: | 10.1016/j.actpsy.2026.106639 |