Increasing the immersivity of 360° videos facilitates learning and memory: implications for theory and practice: Increasing the immersivity of 360° videos facilitates learning and memory: T. Peney, P. A. Skarratt.

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Title: Increasing the immersivity of 360° videos facilitates learning and memory: implications for theory and practice: Increasing the immersivity of 360° videos facilitates learning and memory: T. Peney, P. A. Skarratt.
Authors: Peney, Tom (AUTHOR), Skarratt, Paul A. (AUTHOR)
Source: Educational Technology Research & Development. Dec2024, Vol. 72 Issue 6, p3103-3115. 13p.
Subjects: Cognitive psychology, Head-mounted displays, Incidental learning, Educational technology, Nonformal education
Abstract: Recent years have seen an increase in the use of immersive virtual reality (IVR) technology in education and training. Studies examining the efficacy of IVR-based interventions have shown improved performance compared to traditional training programmes; however, little is known about whether such improvements can be detected at the level of individual cognitive abilities. The present study sought to examine the effect of IVR on memory using an incidental learning paradigm. Undergraduate volunteers viewed a three-minute 360° video clip under immersive and non-immersive conditions—respectively, using a Head Mounted Display (HMD) or a 2D flat screen monitor—followed by a surprise recall task. Although both devices supported active exploration of the scene in 360°, recall was significantly improved for learners in the immersive condition. These findings suggest that IVR has a facilitative effect on cognition, and that learners may naturally engage with IVR-delivered content without any special instruction or preparation. [ABSTRACT FROM AUTHOR]
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Database: Psychology and Behavioral Sciences Collection
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Abstract:Recent years have seen an increase in the use of immersive virtual reality (IVR) technology in education and training. Studies examining the efficacy of IVR-based interventions have shown improved performance compared to traditional training programmes; however, little is known about whether such improvements can be detected at the level of individual cognitive abilities. The present study sought to examine the effect of IVR on memory using an incidental learning paradigm. Undergraduate volunteers viewed a three-minute 360° video clip under immersive and non-immersive conditions—respectively, using a Head Mounted Display (HMD) or a 2D flat screen monitor—followed by a surprise recall task. Although both devices supported active exploration of the scene in 360°, recall was significantly improved for learners in the immersive condition. These findings suggest that IVR has a facilitative effect on cognition, and that learners may naturally engage with IVR-delivered content without any special instruction or preparation. [ABSTRACT FROM AUTHOR]
ISSN:10421629
DOI:10.1007/s11423-024-10402-9