Home Media and Children's Achievement and Behavior.
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| Title: | Home Media and Children's Achievement and Behavior. |
|---|---|
| Authors: | Hofferth, Sandra L. (AUTHOR) |
| Source: | Child Development. Sep/Oct2010, Vol. 81 Issue 5, p1598-1619. 22p. 5 Charts. |
| Subjects: | Computers & children, Play, Entertainment computing, Problem solving in children, Video games & psychology, Gender differences (Psychology) |
| Abstract: | This study provides a national picture of the time American 6- to 12-year-olds spent playing video games, using the computer, and watching TV at home in 1997 and 2003, and the association of early use with their achievement and behavior as adolescents. Girls benefited from computer use more than boys, and Black children benefited more than White children. Greater computer use in middle childhood was associated with increased achievement for White and Black girls, and for Black but not White boys. Increased video game play was associated with an improved ability to solve applied problems for Black girls but lower verbal achievement for all girls. For boys, increased video game play was linked to increased aggressive behavior problems. [ABSTRACT FROM AUTHOR] |
| Copyright of Child Development is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 53568421 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Home Media and Children's Achievement and Behavior. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Hofferth%2C+Sandra+L%2E%22">Hofferth, Sandra L.</searchLink> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Child+Development%22">Child Development</searchLink>. Sep/Oct2010, Vol. 81 Issue 5, p1598-1619. 22p. 5 Charts. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computers+%26+children%22">Computers & children</searchLink><br /><searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Entertainment+computing%22">Entertainment computing</searchLink><br /><searchLink fieldCode="DE" term="%22Problem+solving+in+children%22">Problem solving in children</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games+%26+psychology%22">Video games & psychology</searchLink><br /><searchLink fieldCode="DE" term="%22Gender+differences+%28Psychology%29%22">Gender differences (Psychology)</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: This study provides a national picture of the time American 6- to 12-year-olds spent playing video games, using the computer, and watching TV at home in 1997 and 2003, and the association of early use with their achievement and behavior as adolescents. Girls benefited from computer use more than boys, and Black children benefited more than White children. Greater computer use in middle childhood was associated with increased achievement for White and Black girls, and for Black but not White boys. Increased video game play was associated with an improved ability to solve applied problems for Black girls but lower verbal achievement for all girls. For boys, increased video game play was linked to increased aggressive behavior problems. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Child Development is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=pbh&AN=53568421 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/j.1467-8624.2010.01494.x Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 22 StartPage: 1598 Subjects: – SubjectFull: Computers & children Type: general – SubjectFull: Play Type: general – SubjectFull: Entertainment computing Type: general – SubjectFull: Problem solving in children Type: general – SubjectFull: Video games & psychology Type: general – SubjectFull: Gender differences (Psychology) Type: general Titles: – TitleFull: Home Media and Children's Achievement and Behavior. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Hofferth, Sandra L. IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 09 Text: Sep/Oct2010 Type: published Y: 2010 Identifiers: – Type: issn-print Value: 00093920 Numbering: – Type: volume Value: 81 – Type: issue Value: 5 Titles: – TitleFull: Child Development Type: main |
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