Using a virtual reality game to train biofeedback‐based regulation under stress conditions.

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Bibliographic Details
Title: Using a virtual reality game to train biofeedback‐based regulation under stress conditions.
Authors: Daniel‐Watanabe, Lucie1 (AUTHOR) ld589@cam.ac.uk, Cook, Benjamin1 (AUTHOR), Leung, Grace1 (AUTHOR), Krstulović, Marino2 (AUTHOR), Finnemann, Johanna1 (AUTHOR), Woolley, Toby3 (AUTHOR), Powell, Craig1,3 (AUTHOR), Fletcher, Paul1,4,5 (AUTHOR)
Source: Psychophysiology. Jan2025, Vol. 62 Issue 1, p1-14.
Database: SPORTDiscus with Full Text
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Description
ISSN:00485772
DOI:10.1111/psyp.14705