Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review.

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Title: Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review.
Authors: Cès, Pierre1,2 (AUTHOR) pierre.ces@univ-tours.fr, Duflos, Mathilde1 (AUTHOR), Tricard, Elodie2 (AUTHOR), Jhean-Larose, Sandra2 (AUTHOR), Giraudeau, Caroline1 (AUTHOR)
Source: Leisure Sciences. 2026, Vol. 48 Issue 6, p1129-1152.
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  Data: Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review.
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  Data: <searchLink fieldCode="AR" term="%22Cès%2C+Pierre%22">Cès, Pierre</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)<i> pierre.ces@univ-tours.fr</i><br /><searchLink fieldCode="AR" term="%22Duflos%2C+Mathilde%22">Duflos, Mathilde</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Tricard%2C+Elodie%22">Tricard, Elodie</searchLink><relatesTo>2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Jhean-Larose%2C+Sandra%22">Jhean-Larose, Sandra</searchLink><relatesTo>2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Giraudeau%2C+Caroline%22">Giraudeau, Caroline</searchLink><relatesTo>1</relatesTo> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22Leisure+Sciences%22">Leisure Sciences</searchLink>. 2026, Vol. 48 Issue 6, p1129-1152.
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=s3h&AN=194842428
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        Value: 10.1080/01490400.2024.2373415
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      – Text: English
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              Text: 2026
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              Y: 2026
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