Gameplay Habits among Middle School Students: A Descriptive Study

Saved in:
Bibliographic Details
Title: Gameplay Habits among Middle School Students: A Descriptive Study
Language: English
Authors: Khine, Myint Swe, Saleh, Issa M.
Source: Journal of Educational Technology Systems. 2008-2009 37(4):431-440.
Availability: Baywood Publishing Company, Inc. 26 Austin Avenue, P.O. Box 337, Amityville, NY 11701. Tel: 800-638-7819; Tel: 631-691-1270; Fax: 631-691-1770; e-mail: info@baywood.com; Web site: http://baywood.com
Peer Reviewed: Y
Page Count: 10
Publication Date: 2009
Document Type: Journal Articles
Reports - Research
Education Level: Middle Schools
Descriptors: Middle School Students, Males, Video Games, Foreign Countries, Incidence, Questionnaires, Student Attitudes, Computer Attitudes, Influence of Technology, Play, Pilot Projects, Behavior Patterns, Educational Technology
Geographic Terms: United Arab Emirates
ISSN: 0047-2395
Abstract: Computer games as new media culture have become increasing popular among young people. Today most children play a different genre of games at different times depending on their age, maturity, and opportunity. While some researchers advocate that similar to computer literacy and information literacy, game literacy will be one of the requirements for future generation of students, others raised concerns that excessive gameplaying can lead to aggressive behavior and isolation. A pilot study was conducted in a boy's school in the United Arab Emirates to find out gameplaying habits among 234 middle school students, age ranging from 11 to 19 years old. The results suggested that the students are not playing extreme games and they are playing games during the holidays. Further study is suggested to explore in other schools including the gameplay habits among the girls. (Contains 4 tables.)
Abstractor: As Provided
Number of References: 21
Entry Date: 2009
Access URL: https://baywood.metapress.com/link.asp?target=contribution&id=16800275687X320T
Accession Number: EJ852782
Database: ERIC
FullText Text:
  Availability: 0
Header DbId: eric
DbLabel: ERIC
An: EJ852782
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Gameplay Habits among Middle School Students: A Descriptive Study
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Khine%2C+Myint+Swe%22">Khine, Myint Swe</searchLink><br /><searchLink fieldCode="AR" term="%22Saleh%2C+Issa+M%2E%22">Saleh, Issa M.</searchLink>
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22Journal+of+Educational+Technology+Systems%22"><i>Journal of Educational Technology Systems</i></searchLink>. 2008-2009 37(4):431-440.
– Name: Avail
  Label: Availability
  Group: Avail
  Data: Baywood Publishing Company, Inc. 26 Austin Avenue, P.O. Box 337, Amityville, NY 11701. Tel: 800-638-7819; Tel: 631-691-1270; Fax: 631-691-1770; e-mail: info@baywood.com; Web site: http://baywood.com
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 10
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2009
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Research
– Name: Audience
  Label: Education Level
  Group: Audnce
  Data: <searchLink fieldCode="EL" term="%22Middle+Schools%22">Middle Schools</searchLink>
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Middle+School+Students%22">Middle School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Males%22">Males</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Incidence%22">Incidence</searchLink><br /><searchLink fieldCode="DE" term="%22Questionnaires%22">Questionnaires</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Attitudes%22">Computer Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Influence+of+Technology%22">Influence of Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Pilot+Projects%22">Pilot Projects</searchLink><br /><searchLink fieldCode="DE" term="%22Behavior+Patterns%22">Behavior Patterns</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink>
– Name: Subject
  Label: Geographic Terms
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22United+Arab+Emirates%22">United Arab Emirates</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 0047-2395
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: Computer games as new media culture have become increasing popular among young people. Today most children play a different genre of games at different times depending on their age, maturity, and opportunity. While some researchers advocate that similar to computer literacy and information literacy, game literacy will be one of the requirements for future generation of students, others raised concerns that excessive gameplaying can lead to aggressive behavior and isolation. A pilot study was conducted in a boy's school in the United Arab Emirates to find out gameplaying habits among 234 middle school students, age ranging from 11 to 19 years old. The results suggested that the students are not playing extreme games and they are playing games during the holidays. Further study is suggested to explore in other schools including the gameplay habits among the girls. (Contains 4 tables.)
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: As Provided
– Name: Ref
  Label: Number of References
  Group: RefInfo
  Data: 21
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2009
– Name: URL
  Label: Access URL
  Group: URL
  Data: <link linkTarget="URL" linkTerm="https://baywood.metapress.com/link.asp?target=contribution&id=16800275687X320T" linkWindow="_blank">http://baywood.metapress.com/link.asp?target=contribution&id=16800275687X320T</link>
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ852782
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ852782
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 10
        StartPage: 431
    Subjects:
      – SubjectFull: Middle School Students
        Type: general
      – SubjectFull: Males
        Type: general
      – SubjectFull: Video Games
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Incidence
        Type: general
      – SubjectFull: Questionnaires
        Type: general
      – SubjectFull: Student Attitudes
        Type: general
      – SubjectFull: Computer Attitudes
        Type: general
      – SubjectFull: Influence of Technology
        Type: general
      – SubjectFull: Play
        Type: general
      – SubjectFull: Pilot Projects
        Type: general
      – SubjectFull: Behavior Patterns
        Type: general
      – SubjectFull: Educational Technology
        Type: general
      – SubjectFull: United Arab Emirates
        Type: general
    Titles:
      – TitleFull: Gameplay Habits among Middle School Students: A Descriptive Study
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Khine, Myint Swe
      – PersonEntity:
          Name:
            NameFull: Saleh, Issa M.
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2009
          Identifiers:
            – Type: issn-print
              Value: 0047-2395
          Numbering:
            – Type: volume
              Value: 37
            – Type: issue
              Value: 4
          Titles:
            – TitleFull: Journal of Educational Technology Systems
              Type: main
ResultId 1